“Look! Up there in the sky! Is it a bird? Is it plane? No, it’s…er…well, I’m not sure who it is actually. Do you know?”
It’s true: you won’t see any superheroes you recognise in this illustrated guide to drawing comics. Though undeniably superhero-orientated – the guide begins by encouraging the reader to draw basic cartoon images before instilling in them the techniques necessary to draw and create images in the familiar superhero comic style – the book does not feature any established characters from either the Marvel or DC universes.
Your friendly neighbourhood Spiderman is thus not here: he has presumably moved to another neighbourhood. The X-Men have gone ex-directory. Instead, we get a bunch of superheroes who are in no need for secret identities. They are already completely unknown.
But this is not to disparage this book. For one thing, the artwork throughout is consistently excellent. The book’s creators have conjured up a plethora of characters who not only look good but bear no real resemblance to any existing characters. There are no Incredible Bulks or Superbmen to be found here.
More importantly, the book does what it’s supposed to do, guiding the reader step by step through the stages necessary to achieve the level of comic book artist excellence.
Perhaps you won’t get all the way there? Well, never mind. It’s good fun and as much of the world continues to endure an enforced period of social distancing until the COVID-19 outbreak is over, there are certainly worse things you could be doing that this.
Besides: if you really do want to draw Doctor Strange, Thor, Wonder Woman, Black Widow or Batman, nobody’s stopping you getting some practice in by attempting to recreate their adventures by sketching some images inspired by one of their comics.
But if you want to do it well, you’ll probably want to look at this book first.
The Art of Comic Book Drawing. Published by: Quarto. Maury Aaseng, Bob Berry, Jim Campbell, Dana Muise, Joe Oesterle. Out: now.